@Cheeseness @kubecz3k I've watched the video from yesterday on Twitch, and again would like to thank you both for the review. To answer some of the guestions: game is written in Rust using "crossterm" library (it handles terminal across multiple OSes, so I can compile this for Mac or Windows just in case). The ASCII art in the menu is taken from ascii website and modified by me to fit the screen (it didn't list an author). The game has 12 events, which have hardcoded percentages.
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