If you've played Doom before but never this way, I recommend it! All the original id Software level designers developed and balanced their levels in this way. Weapon and resource placements within each level become much more meaningful, and there is less chance of the resource economy breaking (eg player has nearly full stacks of everything, boooring) later in the game.
I just released a tiny Doom utility on itch, a "pistol start" only mod: https://jp.itch.io/doom-pistol-start
Page explains exactly what it does in case that's not clear. Requires GZDoom; whole thing is about 20 lines of ZScript.
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