Trying to set up a GURPS 3rd Ed game with some friends. It's a really rules heavy system, but I have no idea how I'm supposed to keep all these various +/- in my head for every possible situation it calls out specifically in the rules. There are a LOT of them.
I tried to distill the GURPS Lite rules down into a cheat sheet, but even that's pretty long (not counting character gen).
Any experienced GURPS players have any tips?
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