So @Guncannongirl and I just binge-watched the entire new She-Ra series this weekend and it was TOTALLY AWESOME.
OMG!
@Guncannongirl
got me this TOTALLY AWESOME mousepad and dice bag for my birthday with art she did of my D&D character and me, and it even matches the dice I use from
HeartBeatDice!
THIS IS AMAZING AND I AM DEFINITELY THE LUCKIEST GIRL. ♡♡♡♡♡
I'm working on a first-person roguelite dungeon crawler in #GodotEngine . Made a lot of progress on the dungeon generator (all in GDScript) over the weekend!
Rooms and passageways are placed. Next up is adding locked doors and keys.
I can probably just pull in the 4th edition rule about max parryable weapon weight, but I wonder what else is missing.
Oh wait a sec. That applies only to parrying, so the players could still use a shield or buckler or something to block the giant robot super sword or whatever.
Still reading rules so I can run that #GURPS Mecha campaign, but apparently in 3rd edition GURPS you can parry a mech's punch or other melee attack with a dagger.
Maybe I should switch to 4th, but I kinda don't want to convert stuff in the Mecha sourcebook (which is for 3rd)?
Got some minor work done on my MOD player. Eventual goal is to expand it to support XM format too! #dosgaming #gamedev
Trying to set up a GURPS 3rd Ed game with some friends. It's a really rules heavy system, but I have no idea how I'm supposed to keep all these various +/- in my head for every possible situation it calls out specifically in the rules. There are a LOT of them.
I tried to distill the GURPS Lite rules down into a cheat sheet, but even that's pretty long (not counting character gen).
Any experienced GURPS players have any tips?
Current status of the Epic Catalog Clone for the #DOSGameJam .
The software side is "done", and it just needs to be filled with more colorful ANSI art. Also, the binary can produce an empty version of itself to fill with a new set of art, for anyone who wants to make their own!
Screenshots from our #DnD game last night. #TabletopSimulator is working out really well for us! I gotta admit, I was skeptical about it at first, but it's going great!
Game run by @Guncannongirl, who did a ton of amazing custom art for boards and characters.
Graphics programmer formerly working on big MMOs. Unprofessional doodler. Linux nerd. Leftist gun nut. Trans lesbian.
She/her.