Pinned toot

Slowly distancing myself away from all social media as tech has disrupted my life. Looking forward to making friends again through a non-mediated format.

Eric Kim boosted

Okay, so this is a longshot, but: the serialization library I’m using (NFX) doesn’t work on IL2CPP. Unity friends, what else do you use to handle serialization in time-sensitive locations? BinaryFormatter is almost certainly too slow.

An art post! Sorry I've been away...been working on a large graphic novel. Anyways, I'll hopefully be able to post more stuff in the new year. Happy holidays, everybody!

I was fortunate enough to be able to work on a moving story by @van_jensen for an upcoming anthology, Where We Live, curated by @JHWilliamsIII. I'll be signing in San Diego Comic Con at Table #2729 (Image) on Thursday July 19th at 4pm. Swing on by and meet more of the amazing contributors!

If you'd like to see samples of my work or comics I've done, you can check out my old portfolio here:

Commissions are open! Contact me for original works.

Creator Resource is a newly minted site that has information for comic creators. If you need some advice or insight, I'd recommend heading here.

I got my copy of the anthology Where We Live (@WhereWeLive_LV). If you're reading this, I urge you to pick up a copy as well. Proceeds go to Las Vegas shooting survivors via

Sephiroth from FFVII...and that concludes my Final Fantasy VII doodles!

Show more

Server run by the main developers of the project 🐘 It is not focused on any particular niche interest - everyone is welcome as long as you follow our code of conduct!