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I'll flesh those out a bit, name the NPC's, find some stats I want to use and that should do it.
Thanks for following along. Questions and suggestions welcomed.
Yeah, some weapons merchant is storing an undead army in the Plane of Vacuum and is charging them up to terrible power. For a while, this army of skeletons will be like an army of Death Knights.
If this tactic becomes known and popular, it will be dangerous.
The Quasi-Elemental Plane of Vacuum was the Inner Plane at the intersection of the Elemental Plane of Air and the Negative Energy Plane. It was a place of utter emptiness.
Oh shit, MoP, page 108
It is where evil springs eternal.
It is a plane of endless apathy and despair.
It is the great battlefield of the Blood War.
Hm, a weapons dealer is using the Elemental Plane of Vacuum to store a weapon to sell to the generals of the Blood War.
Let's have 2 in my pocket just in case.
Elemental Plane, Vacuum
Outer Plane, Grey Wastes of Hades
Wild Card, Prime Material Nonsense
Huh, let's see what we can glean from the Grey Wastes...
I like the idea of Gnomes marching to war being feared.
I think I've got an adventure here.
Yeah, these druids have been stealing acorns from Garl's angelic treants and they are PISSED. If Garl comes back and finds this out, it'll mean war from the gnomes and none want that.
"Garl is off on some adventure; please get this done before he returns..."
Time to grab the 3e Manual of the Planes, page 136
Is the plane that faces itself.
It is the home of the gnomes.
It is two sides of the same coin.
Garl Glittergold lives here. Interesting!
Elemental Plane, Wood
Outer Plane, Bytopia's Twin Paradises
Wild Card, Feuding Deities
We've seen Feuding Deities before and in that adventure, a Tree God with a grudge went free.
Seems like that Tree God is back and their druids are stealing acorns from heaven.
Livetoot my GM prep? Sure, why not?
The Sigil 6 are getting back to some smaller, local adventures, dealing with imbalances in the Outlands. I've got tables for this kind of thing.
Time to roll a few up and see what happens.
***Just 1 day left!***
Misspent Youth is great because you can rock a rebellion in any setting. From the town in Footloose fighting the church to bring dance back to Hairspray's Baltimore where you fight racism allowing black and white to dance together. Teenage space wizards & galactic empires to cadets at utopian space federation vs. militarism. Punk is a million things and your punk self is waiting for you.
Dread Domain Detectives Illustrated, Session 0 – All the Pieces Matter
"...pair of investigators in an Investigative Guild in Ravenloft – Gothic Fantasy Horror Crime buddy-action-flick..."
Saint Ezra in the mists.
Standing stones like this one from a farmer's field outside of Ludendorf can be found all over Greater Ravenloft, depicting Saint Ezra in tasks from his gospels or more obscure and even heretical depictions.
Daydreaming about Ravenloft as I prep to run an investigative game set in Ludendorf, Lamordia next week.
You tried to kill Strahd and you failed. Now he has broken his prison and is free. Chase him across the Shadowfell, where the adventure might lead us into Gloomwrought, Sigil into the Hells or the Far Realms. We will venture beyond the Curse of Strahd and together we will find out if you can prevent the curse from becoming a plague.
Expect a player-driven fast paced chase through the planes.
Now with a PDF and images!
Librarian, Grappler, Gamer
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