A few screenshots from Neon Sword
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@grainloom I wanted a 3d type pixel look as the game is inspired by 80s - 90s films and games; been that one person that programs does all the art and animations this was the best choice, the game runs great the engine doesn't have any problems running NS at all.
@PeaHeadGames I'm gonna be honest, that car would look better with actual lowpoly instead of this weird voxel thing
why is it even in voxel? does the engine work with voxels? (eg. using octrees to manage LoD) can the player interact with them? (eg. building/destruction mechanics)