im "drawing" tiles in C++ in 2018 🤔
I mean using #define ...xD
Ah I thought it was a program, found an answer https://stackoverflow.com/questions/1637332/static-const-vs-define
Oh wait I think i ran into #define with Unity C# in the past, for doing things differently for different OSs. Is there a specific benefit for using it for tiles?
@SatanSprinkles bro its just generating static tile map using define in C++... Il publish source when I finish on my github (in few days I think)...
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