Strategy game in which you're given a quota of crates and tasked with adding them to a badly-designed arena to balance it out.

Two teams of AI-controlled units fight it out after your modifications, and you win if their scores are within a close enough margin of each other.

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Yes I'm just describing rebalancing CS maps, no I don't take constructive criticism.

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O'Reily's "Adding crates until it works: A definitive guide to game balance in competitive shooters" By C.S. Strike.

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