@anthracite My stars, so there was this "how to make games" panel, and the Dresden Files game maker is there to talk about his process, and he says, "Oh, one day Jim Butcher called *me* up and asked *me* to head the project and then I did." And I'm, like, um, how is this useful?
Step 0: twenty or thirty years of groveling in obscurity until you make that kind of contact.
@anthracite Actually telling us how to make contacts and do networking would have been nice.
That’s a whooooole other line of teaching, in it.
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