I've seen some really slick #WebVR demos made with @unity3d@twitter.com the last few days. It's cool what people coming from a unity background are bringing to the web.
I wish the final output was a little smaller and that it would load progressively instead of having a loading bar...
@ada honestly, the more people develop for a certain platform, the better it will be. I'm also hoping for more adoption of WebGL development because most things are heading towards the web than ever before, do ensuring it's compatible and accessible to most everyone would be a HUGE plus.
But the WebGL output is much smaller than it used to be so loads a lot faster these days.
I really hope it prompts previously native only developers to take a chance on the web to take advantage of the really fast engagement.