Heck yeah! 100% supportive of fennelview being built in!
The voting is now open for the next week :)
https://itch.io/jam/kindred-community-jam-5/rate/881696
Play as a saviour burdened with the task of collecting the lost Morning Stones.
Along the way you will encounter little helpless animals lost in the dark, and monstrosities of the never ending night - you'd best avoid the later.
While you can collect the morning stones and save yourself, the only true victory is to save the woodland creatures first. Otherwise, their poor souls will be lost to the darkness forever.
Until the Morning Breaks is done!
Roam the winter night, shepherding tiny woodland creatures to the light and trying to break the curse of the eternal darkness.
If you are looking for something to distract yourself with this weekend, feel free to try it out!
Ratings open for the submission in 2 hours.
https://itch.io/jam/kindred-community-jam-5/rate/881696
Like all my games, the source is available on Gitlab: https://gitlab.com/alexjgriffith/until-the-morning-breaks
Updated down sheep based on feedback from the #lispgamejam
1. Now you can switch between sheep when the level is fading in
2. Fixed the bug where a level would try to be loaded twice
3. Fixed the bug where the flower icons would not show up when a level was loaded in full screen mode.
Another good suggestion was to enable multiplayer. Where each player controls one sheep!
I may look into love's gamepad capabilities, for some local multiplayer :)
Just found out that love2d had moved from bitbucket to github.
I’ve updated the build scripts in the min love2d fennel setup so that it downloads love from the appropriate source.
Have almost finished reviewing all the #lispgamejam submissions.
There is only one entry this year that I'm having an issue getting to run. Eiko
Looks like they are using the Chickadee engine, by @dthompson
A bunch of great submissions for this year's #lispgamejam
@selfsame made a bullet hell breakout mashup. Really gets the heart pounding,
@technomancy and @luckystrike created a 3d trip through a hellish future internet. Watch out for the internet coppers, they will cut you in two.
And of course my game, involving puzzles and sheep
My submission for the #lispgamejam is done!
Just wrapped up the last few levels.
If I have time tomorrow I will flesh out the editor, to make it more user friendly.
Game is done, with two days to spare, i.e. to write levels!
One week until the spring #lispgamejam !!!
My goal this year, make something that is actually fun to play 🙄
The only issue I'm having is that the screen-cast xdg protocol is not available on the version of gnome compiled for Ubuntu 19.10 🤦♂️
This makes screencasting your whole desktop via obs a real pain / have not figured out a work around yet.
New loop. I'm calling it waiting.
All instruments (apart from the drum line) are from the GeneralUser soundfont.
Loves Emacs, R, the BEEM and brewing on Sundays.
Love mastodon and can't get enough Emacs in your life?