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serious question: why aren't there equivalents to the Persona games set in the United States? (e.g. epic turn-based RPGs about being a teenager set in the present day)

(just thinking about how I've played seemingly countless video games set in Tokyo but few if any games set in New York City. or *any* US city really, other than their apocalyptic versions in e.g. fallout)

@aparrish it was hard enough getting those imported here. I think it is a very niche market here.

Allison Parrish @aparrish

@CitySquirrel ? atlus sold 500k copies of persona 5 last year, admittedly not call of duty levels but hardly niche. I don't understand how that answers the question, either—even if persona is "niche," why isn't there an equivalent niche for a similar game set in the US?

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@aparrish Well there is...filled by Persona and its like, market. Atlus did maybe a quarter of its sales here in the US. Look how many games the top sellers all sold! Compared to CoD, AC, and licenses like Starwars, FIFA, and WWE that is extremely niche. Remember, Battlefront 2 was considered to under perform and it sold almost 10 million copies, so anything selling 2 million world wide is considered small potatoes.

@aparrish BUT that was much higher than previous persona games so it seems like they are catching on. This means that maybe a North American developer might try to jump on the bandwagon. I just think that games like Persona are so very Japanese that it would take an actual imitator to make one taking place here. It wouldn't pop up naturally.