the response to the co-op has been really nice. still waiting for some sort of backlash since it's online but also the culture around game dev is super grouchy and paranoid and stuff. waiting for that "why it's problematic to think this is cool" take. it's gonna happen.

i mean i care much less about that kind of thing now. after going through all the takes from nitw over the years + being a very visible socialist-y guy in video game dev circles i'm a bit numbed to such things.


no one follows me here so you get the side notes and quiet convos about the stuff going on back at twitter dot com

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but yeah the response has been very kind. a lot of folks just want like all the info about how this works and what it means and how to do it etc. there's a THIRRRRST for upending inherently exploitative structures in the workplace, it turns out

honestly i also think people are just happy to see anything that says to them that history hasn't ended, that there are "new" ways to do things, maybe even better ways. that's crucial, especially in recent years.

@bombsfall nitw is one of my favourite games filled w/ favourite characters ever and made me feel seen in a lot of ways. it's an incredibly inspiring work, and your co-op is as well. what i mean i guess is "don't let the haters bring you down" 😛 :ancomheart:

@bombsfall y'all managed to avoid most of the coop pitfalls I think

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