Finally made an TextButton sub class that auto-scales its label to fit inside 🙃
Although now some buttons have smaller text than others... still better than the text totally spilling out and overlapping the edges imo
Uploaded MewnBase v0.45 last night!
Certain plants and ice will now regen over time. Improved and fixed some airlock issues. And some other nice bugfixes.
Finally managed to get back in to a bit of a dev groove last night. Here's hoping I can keep that going through this weekend.
Fixed some overlooked airlock bugs that have been in the game since... forever 🙄
Attempting to finally spruce up the Game Over screen a bit.
Thought this update would never be finished 😅
v0.42 of MewnBase ("Research Update") is finally out - full build notes here: https://cairn4.itch.io/mewnbase/devlog/25191/v042-research-update https://mastodon.social/media/Gan9sD4xQDaNl1RL7B0
With just two potentiometers attached, it already makes neat sounds. 😀 https://code.google.com/archive/p/tinkerit/wikis/Auduino.wiki
UX Director at HitPoint Inc. and #indiedev maker of MewnBase - into homebrewing, gnu/linux, being a dad, outdoorsy stuff.
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