inside kifs 003
added glslEditor support to my shader sketchbook to live edit the first pass of every piece.
Here is my latest Freeliner lightning talk where I go over the evolution of the keyboard interface into a domain specific language. https://youtu.be/YsTynPASbPM?t=511
i like this one because it reminds me of surfing the crest of a wave🌊
Now featuring tweak pane! Thanks Alex Kempton for the recommendation. Next step is making code editable via glslEditor :)
been thinking lots about how the most rewarding part of my art practice is sharing knowledge and inspiration.
so i'm making my workflow ez af to share everything.
Coming soon to ShaderChain: One click web export your multi-shader project into a webgl site with controllable parameters and displaying the sources =D
Live demo: https://shaders.connorbell.ca/kifs_zone/
Server run by the main developers of the project It is not focused on any particular niche interest - everyone is welcome as long as you follow our code of conduct!