Also, all their monetisation is based on enabling people to do things that break the app's social contract: matching with people who didn't like them, seeing people who liked them before they've reciprocated, etc.
Paying for these Tinder features is paying to out yourself as sketchy. Which I suppose helps ensure that those people keep paying
Hello World, from the Rust Foundation.
hey guess what i found on twitter and now you all get to see also https://twitter.com/splatsculptures/status/1357416895599710208/photo/1
Also, sewers are far roomier and more ornate in videogames than they are in real life, so for a videogame developer, designing a sewer that they know they could never afford to live in is a kind of fantasy wish fulfilment thing.
Anyway Cloud, Tifa and Aerith have just been dropped from Wall Market into the sewer below by the villain Don Corneo, and this is the first time I've ever felt relief at entering the sewer level.
It's because videogame developers mostly live in sewers, and experience them differently to us. See, real sewers are a lot more interesting because the smells weave a rich tapestry that tells you a lot about the inhabitants of the world above, their health and diet and socioeconomic class - when a videogame designer makes a lengthy and repetitive sewer level, they figure you're imagining the smells and want, as they do, to explore.
MOTION TO THE INTERNATIONAL SHADOW JAVA COMMITTEE (which meets in a dark, smoke-filled yet also extremely ultramodern Swiss ski chalet / cat cafe)
GIVEN THAT: The new hot but actually old thing for the kids in programming is "promises"
THEREFORE: To capitalize on all the excitement about "promises", Committee should consider renaming "exceptions" to "betrayals"
oh wow that was a fun slide splash wow how did a shark tank get into a ski chalet
I think my presentation went pretty well
The pitch doc for Bioshock was surprisingly sloppy. It says things like this without elaboration:
"Bioshock allows players to face one another in Story Based Deathmatch"
Designer/Programmer of Glittermitten Grove and Something Unannounced.
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