Most software hacking seems to be about poking past whatever abstraction layer was meant to be unpokable and then overriding the invariants of the layer below. In this sense hacking seems extremely boring and amounts to a tautology of code patching other code where one adversary has the advantage because they're working on a lower substrate.
Another view of hacking is about uncovering hidden pathways in the dynamic execution of a program but this is also kinda boring because we know how to guarantee correct dynamics with type systems. So hacks that exploit abstraction boundaries are only really possible in unsafe languages because in a safe language abstraction breaks are bugs in the type system or the compiler or the underlying hardware.
In some cases this might be necessary and the extra degree of freedom and the resulting complexity it brings ends up being a valid tradeoff. But, in most cases this tradeoff is not warranted and creates an unnecessarily complicated system with a complicated dynamic topology because we can't make an guarantees about the abstraction fibers.
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