games/yquake2 port updated to 7.20. Thanks to @mulander for being maintainer and giving me a nudge. Needed to do some more porting.
Also sent a diff out for emulators/stella to update it from 3.9 to 5.1.1.
Aand found a bug in ioquake3 with the STDIN file descriptor not being flushed completely and sent a PR upstream.
#Mastodon 2.3.0 is out! 🎉
- Search your toots
- Download your archive
- Intelligent thumbnail crops
- Pinned toots
- Profile media galleries
- New landing page
- No more ugly media URLs in toots
- LDAP, CAS and SAML integrations
- and many more things!
For those somewhat confused by the bhyve/vmm connection, seems they've turned it into more of a general BSD hypervisor conference. That's all.
One of the craziest bug fixes from a first-time #SVN contributer I've ever seen: Commits break with a checksum error if a delta computed on the server happens to be a multiple of 16kb in size: https://issues.apache.org/jira/browse/SVN-4722
This was tracked down patiently by Melissa who showed up on the mailing lists 2 weeks ago when she ran into the problem: https://svn.haxx.se/users/archive-2018-02/0098.shtml
She tracked it down to a variable, left initialized to zero, which should be set to the size of the fulltext: https://svn.haxx.se/dev/archive-2018-03/0066.shtml
Mike Larkin at bhyvecon 2018: OpenBSD vmm(4) update https://undeadly.org/cgi?action=article;sid=20180309064801
Sounds interesting and very useful
My son was cleaning out a closet this evening and found my old tool box that I used to take in the road with me. I had to explain what an EEPROM was/is and how I used to write assembler and copy my programs to them. He was amazed that had to do that and couldn't just transfer the files on the internet or on a think drive.
Thanks to Theo Buehler (tb@) et al. syspatches will be available for the last two supported releases, meaning.. 6.1 has binary patches again, hooray! 😀https://undeadly.org/cgi?action=article&sid=20180307234243 #OpenBSD
After a certain time of "calm", #barony team starts again fixing the 3.x branch (worth the wait in my opinion...), my proposal to be able to install the game had just been accepted (ease quite the packaging)
#OpenBSD "stack-register checking", by Theo de Raadt & Stefan Kempf (stefan@): https://marc.info/?l=openbsd-tech&m=152035796722258&w=2