#VK9 has reached it's 28th milestone. http://techtinker.blogspot.com/2018/09/vk9-milestone-28-completed.html
#VK9 hit it's 27th milestone. http://techtinker.blogspot.com/2018/08/vk9-milestone-27-completed.html
#VK9 hit it's 26th milestone. https://techtinker.blogspot.com/2018/05/vk9-milestone-26-completed.html
#VK9 has reached it's 25th milestone. http://techtinker.blogspot.com/2018/03/vk9-milestone25-completed.html
#VK9 working on CSMT support! https://techtinker.blogspot.com/2018/01/vk9-status-report-jan.html
#VK9 now has shader support! http://techtinker.blogspot.com/2017/12/vk9-milestone23-completed.html
Still making progress on shader support for #VK9
@BryanLunduke@mastodon.rocks I asked this before you got sick but I have a FOSS project that implements D3D9 over Vulkan. Once "complete" it should be faster and more consistent than wine's OpenGL implementation. What are your thoughts? https://github.com/disks86/VK9
#VK9 has reached it's 17th milestone! http://techtinker.blogspot.com/2017/06/vk9-milestone17-completed.html
I am now on Patreon! https://www.patreon.com/disks86
#vk9 hits it's 16th milestone. http://techtinker.blogspot.com/2017/06/vk9-milestone16-completed.html
@therealmatthartley ah, using peer pressure for good. :-)
I program and stuff.
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