Still getting the hang of #glimpse
I hope this render for the Analogue Pocket is not final. It looks a bit Not Good.
The d-pad is too close to the side.
The face buttons look too tightly packed.
The Start/Select/Whatever buttons running along the side look like they'll get in the way of whatever digit is pressing the face buttons.
The Analogue^Pocket labeling under the glass just looks silly. Just Analogue Pocket will do fine.
Oh okay then.