Which approach do you prefer?

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40 years later and people still talk about both IBM PC CGA's limited color palettes, and ZX Spectrum's color attribute cells. Both were different solutions for the same "Whoops! Not enough memory" problem.

A demo of Ivan Maximov's crazy puzzle game "Full Pipe" from November of 1997. That's SIX years before the final game was released!

Eurasia: Apocalypse (Windows 9x, 1998)
A cancelled Russian RTS/Syndicate mix with (pre-Commandos) personnel with special abilities. Leans heavily into its cooky aesthetics.

Which approach do you prefer?

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40 years later and people still talk about both IBM PC CGA's limited color palettes, and ZX Spectrum's color attribute cells. Both were different solutions for the same "Whoops! Not enough memory" problem.

"Here's a watercolor painting I did back when I was in high school. I did not have the box then, all I had was a small ad in a gaming magazine, yet the original Brom painting was so striking, I had to make one for myself :)"
Source: instagram.com/p/CRtXdVHnmSS/

Иван Ложкин: Цена Свободы/Ivan Lozhkin: Price of Freedom (MS-DOS, 1997)
A Russian point & click adventure game "inspired" by Space Quest.

Дальнобойщики. Путь к победе/Hard Truck: Road to Victory (Windows 9x, 1998)
*Software rendering mode*

Паркан: Хроника Империи/Parkan: The Imperial Chronicles (Windows 9x, 1997)
Parkan is essentially a Russian Wing Commander: Privateer with an additional element of planet colonizing, and first person 3D sections while docking ships or landing on planet bases.

And yes this Command & Conquer clone (a pretty comprehensive one too, with multiple multiplayer options) that fits on a single floppy disk was made by that same Chris Jones who also made Adventure Creator that same year. Adventure Creator would later become Adventure Game Studio.

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Man, I know it's hard to adapt a game show like Family Feud into a videogame, but this is the worst version I've played yet.

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