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Oh shiiiit I was poking around old hard drive backups and I stumbled on my old abandoned Reality on the Norm game where I was going to flesh out the character of the convenience store clerk
I even made him an appallingly shitty walk cycle since he hadn’t existed from the waist down before mastodon.social/media/bQwy_L_A mastodon.social/media/Ex6sSFDV mastodon.social/media/S8SwkDKl

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DIV Games Studio v1.03b (Hammer Technologies, 1998)

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Included on the CD of Bullfrog's 1996 real-time tactical game "Syndicate Wars" was a 259kb file MISC/PRIME1.TXT which contained the largest prime number (then known)

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That time George Broussard kept making many revisions of his own game Pharaoh's Tomb, but never fixed the typo in his own name on the title screen

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Screenshot from an emulator vs. real hardware capture

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Boboli: The Mighty Knight (Mike "Jamul" Hommel, 1996)

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Bluntman and Chronic P.C. version (Fastakilla, 2003)

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