It's been really nice these past few days that in the midst of all the Fromsoft silliness, a few folks have cited me standing on a chair in a tiny room in 2009 as what brought them round to the necessities of accessibility in games.

I don't have the energy for more fights these days but I'm still glad I managed to focus that on something useful when I did.

The first hour of my 24 hour video game clock what-the-fuck-was-i-thinking supercut project is showing at gdc on tuesday. If you're not at gdc or you are and it clashes with a more useful talk you can see it streaming as soon as I've dealt with the kickstarter rewards in like a month or two
youtube.com/watch?v=4Q3QeYeRjK

12 days to go. Almost half way to my goal. It sure would be apt and exciting if it made in the 11th hour but I'm not sure I can handle it.
kickstarter.com/projects/dunk/

Just had to 🤢 verify myself on google so i could edit my 🤢 "knowledge panel" which had an 🤢 advertising award nomination for some garbage I barely worked on and didn't get paid for. The category was best use of 🤢 gamification 🤮

The kickstarter is going well so far but most backers are generous friends. Sending emails to games websites 🤞

Extremely relieved that the first two backers aren't related to me

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