i'm not even sure how to iterate over an inventory from c++ any more
also the "scripted" versions still involve manually following a linked list and i am just so sad about this
@eevee sad about cpp dependencies or defunct scripting? Dead scripts make me sadder tbh they’re like treasure maps to nothing in a language I don’t know
@chead sad about a whole custom scripting language being added and it's basically just interpreted c++. unbelievable amount of missed potential
@eevee so the worst of both worlds,
dev didn't want lua because it's sloppy and he likes the rigor of c++
dev also didn't want non-nullable pointers because c++ doesn't have them so he doesn't see the need
@eevee this dev needs some self-reflection and that’s not even a pun
@eevee there's rust doom?
@astraluma no, idchoppers is written in rust
@eevee aww I was hoping for a second
@Jmtd the water authority of dickson county?
@eevee that's a better unpacking than the real one (was compiler, which doesn't really compile). I wrote a haskell reimplementation if that sounds interesting (called "liquorice")
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