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GAME DEVS, heed my advice:

- absolutely, under no circumstances, should you write your own physics engine

- absolutely, under no circumstances, should you use someone else's physics engine

Β· Β· Web Β· 7 Β· 20 Β· 51

@eevee BUT HOW WILL I MAKE MY SUPER UNIQUE PHYSICS BASED PUZZLE PLATFORMER

ITS NEVER BEEN DONE BEFOREEEEEEEeeeeeeee

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