How about this: a business sim called “the dream” where to protagonist tries to succeed in a creative pursuit. But it’s procedurally generated and brutal like a rogue like (and reality) bit instead of dying or losing it becomes a life sim where you just get up and go to work everyday and maybe practice or make art on the weekends and sometimes perform. The game ends when you give up the dream.


Or you achieve it. I mean anything can happen!

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