Da trötest Du einmal was in die öffentliche Zeitleiste, und plötzlich fallen dutzende Bots wie Heuschrecken über deine Gitea-Instanz her und erzeugen täglich 10 GiB Log-Einträge. :pika:

Hey friends,

I'm only ever using artwork by Tikaani (no Mastodon profile yet) on my mobile devices to brighten up my day.
She's still open for commissions and puts a lot of effort into her work to make you happy, so maybe fetch yourself a sketch or something equally cute.

Site's in German at the moment, we're working on an English version for next time.

Check it out:
tikaani.de/commisions/
tikaani.typeform.com/to/AX9alk

Boosts welcome!

This bugs me soooo much, and it clearly exposes how hostile the platforms using this kind of language have become: a button labelled "see less often" without an option of "turn off" was *not* designed with the user in mind. It couldn't exist without a complete disregard for user wants and needs.

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i wish everybody would go back to testing their fuck ass websites with javascript disabled

sorry i'm so silent, have been playing a lot of satisfactory lately*

* and taking a break from godot as it has been too frustrating to work with

You know you’ve entered Germany when the quality of the onboard internet drops

#GodotEngine contributors are thrilled and delighted to release our newest major update, Godot 3.2, after 10 months of work by 450 contributors!

The focus was on bugfixing and usability, but features weren't left out either. Read the blog for an overview!

godotengine.org/article/here-c

Yo, it's me again!
I'm still looking for help, BUT this time, I've got some images and videos to show you, so you know what I'm talking about!
zeug.eiszblu.me/tabg/

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The KDE project is getting merged into systemd-plasmad

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LibreOffice is no more.

Just install systemd-officed

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Ahoy internet people!
I may need some more volunteers that are interested in building and extending the campaign levels for The Amazing Ball Game.
If you'd like to try early development builds (Windows and X11) to make some sadistic levels, please let me know.

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Hey, are you still excited for this? Because I'd really like a bugfix release before I break everything and have to start from zero again.

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Anybody got a good (written) Blender tutorial on how to make Cycles shaders not look like garbage? I'm having a hard time to get the feeling for it. :blobpeek:

(No, Eevee won't help, I don't like render engines that stall for hours and show no progress or hang the application even.)

But I'm planning to stream a development/bugfix session as soon as Godot 3.0.7 is released, if you want to check that out. Might be fun.

Also I'm also eating a pretzel right now so excuse my typos. :blobpeek:

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Ahoy. Yep. I'm still alive. I'm still waiting for Godot 3.0.7. But I got a commission from 2014 finished, do that's cool.

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