So far I haven't done anything but get it building as a C++ program instead of a C program - lots of manually casting void* to List* to get it to stop complaining.
It's a generic Lisp interpreter with no GC, no error handling, etc, but it has a working parser and some primitives. Perfect for edumacation and turning into an embedded interpreter DLL.
@eschaton Right now if I can get it to read a config file and place cubes in the world (returning structs to the sim core?) I’ll be happy.
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