Theory: "I'll convert all coordinates to integers, operations on them will be faster than floats!"Reality: Integer Overflow errors
@ebel are you talking about Cairo?
(It uses fixed point not to be fast, but to do Bentley-Ottman intersections. But it overflows with big coordinates.)
@federicomena no, it's entirely my own library and code.
@ebel oh ok :) I hope you find a solution. Graphics are hard.