Some time around 1996 or so, a friend and I went to Comdex Mexico. They were peddling SoftImage for Windows NT running on a dual-CPU Alpha system. "Look how you can edit 3D models in real time, much cheaper than SGI boxes".

Back then Windows NT was extremely slow. I thought, well, I suppose anything can be fast on a fucking DUAL ALPHA.

Some time around that, we got our first Alpha at the university, and I did my Linux/GNOME work there. It was incredibly, screamingly fast. Best FPU ever.

Federico Mena Quintero
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I mention this because these days, any non-descript box can run Blender and do that in real time, no problem. But back then, seeing 3D meshes deform in real time as you moved the mouse, on a non-SGI box, was just Magic(tm).

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