@federicomena ugh... upgrading to tokio has me seeing lifetimes on everything.... and everyone...
@juanlibres it scares me that I can't always get myself out of those errors. Getting better, I suppose.
@federicomena I collapse to the floor like and start to get up each time.... question is, how will my lifetime be referenced and how far off is the end of its scope?
@federicomena I usually avoid them by either cloning, or using Arc/Rc instead. It's slightly more expensive but I rarely write performance critical code.
Maybe I 'll get how to use them properly given more time.
Rust tends to be fast enough that you can get away with stuff like that.