A bit different from my usual but here is my first freelance piece in a while https://www.rockpapershotgun.com/2017/12/08/90s-cd-rom-games/amp/#click=https://t.co/SUwlG4N7rp
Should also mention that the sign-up deadline is very soon! Get your list up by December 2nd?
It's Glorious Trainwrecks Sekret Santa time!!!
New people always welcomed!!!
The deal is: you make a list of things you might like in a game, then someone'll make you something, and you'll make someone something, and all the games are great and beautiful.
Version 0.5 of my Superfeather SNES Framework is out, codenamed "Flying Kobold"
This archive includes precompiled binaries, so please verify checksums!
Game that procedurally generates arcane machinery and then procedurally breaks it and you have to reassemble it and it's like Myst but replayable
itchio people: is it possible to release a project on that site and have profits split evenly among members of the team who worked on it, rather one sum going to whoever runs the uploading account?
Slow software is a diversity issue. If your software only works on new, high end macbook laptops, then the poor can't run your software.
Been finding plenty of new tools lately, but mostly just adding little bits like links to the wiki.
I think I finished the wiki theme!
Some parts feel a bit hacky :( but I'm glad to get that off the to-do list. Mobile version next, I guess.
Themeing things like this always leaves me confused re why they complicate their CSS so much.
Also finally got stuck into the messy world of mediawiki themeing today (and fixing some other things in LocalSettings.php) Mostly just been doing little changes recently.