I'm about to go online with Beat Saber in VR on camera! Join me! https://www.twitch.tv/gregoryaveryweir
Your Only True Choice - Complicity in Unavoidable Tragedy https://ludusnovus.net/2019/02/19/your-only-true-choice-complicity-in-unavoidable-tragedy/ Complicity is the most important distinguishing feature of games. In this Patreon-prompted post, I look at The Stanley Parable and Edith Finch.
02.03: Ego Driver - Ruining the Barbecue
Our Ego Drivers are ready to assault Smooth Criminal's band of raiders. Can they get the drop on him? What sort of car is that he's driving? And is his partner even more dangerous than he is? Jones engages Operation: Land Shark. Karloff checks footwear. Comet goes beyond reverse. Vake seeks inner peace. https://tabletop.garden/2019/02/13/02-03-ego-driver-ruining-the-barbecue/
02.02: Ego Driver - Niederdorf
How will our Ego Drivers survive the final assault of Beat It? How can they tolerate the oasis of Niederdorf after their battle in the wasteland? And who's their next target? Jones goes underground. Vake refuses an invitation to a gathering. Karloff makes small talk. Comet resupplies. https://tabletop.garden/2019/02/06/02-02-ego-driver-niederdorf/
02.01B: A Dry Spell
A brief note that we're skipping a week due to scheduling and technical issues. See you next week! In the meantime, check out Gregory's essay "Actual Play Podcasts Do Not Portray Actual Play, Actually" over on their personal blog. https://tabletop.garden/2019/01/30/02-01b-a-dry-spell/
Welcome to Ego Driver, the new postapocalyptic, postcolonial road war campaign on my actual play podcast, Tabletop Garden. https://tabletop.garden/2019/01/23/02-01-ego-driver-beat-it/ When the world is your enemy, the only thing you can fight for is yourself.
There's a new ep of Ludus Novus, my podcast about the art of interaction! "Transcendentalism, Gentrification, and the Procedural Rhetoric of Stardew Valley." Stardew Valley's view of the world compared to another Transcendentalist game: Walden, a game. https://ludusnovus.net/2019/01/12/ludus-novus-030-transcendentalism-gentrification-and-the-procedural-rhetoric-of-stardew-valley/
The teaser for the next Tabletop Garden campaign is up! https://tabletop.garden/2019/01/02/02-00-ego-driver-teaser/ Join us soon for a postapocalyptic road war using the BESM 3 system.
Are you making a PHP/WordPress ActivityPub implementation? If so, would you be interested in collaborating on https://github.com/pterotype-project/activitypub-php? It's meant to be a library that takes care of the tricky bits of the ActivityPub protocol so that developers can make new federated applications quickly.
game recommendation request
So I've been playing Subterfuge on my phone, and it's... flawed. Too simple, too real-world in the betrayal, and my friends don't like it (and I don't want to play with strangers).
But I have a real hankering for a mobile (Android or 3DS) tactics/strategy/4X game. That's a *huge* net to cast, I know, but anything from an XCOM-like (base + tactical missions) to Disgaea 2 to Endless Space 2 to a solo Subterfuge would be worth trying.
Anyone have any favs?
The last episode of Tabletop Garden's first minicampaign is out! https://tabletop.garden/2018/12/26/01-3-mechanical-oryx/ We descend into dark tunnels in pursuit of a mechanical gorilla and discuss the colonialist narratives inherent to many postapocalyptic settings.
Queer poly game dev SJW.
Co-founder of Future Proof Games.
Podcasts on: Ludus Novus, Tabletop Garden, Audacious Compassion
Find me at: ludusnovus.net
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