@hergertme see in many ways I am "team unification" here with icons following strict guidelines. That said, we (FOSS people, you GNOME, me KDE) should be seen as a movement and not a project I've always thought. Or rather the movement side can't be ignored.
The health of the movement must always be considered - even letting the health of a project take the back foot for the movement it is the result of at times.
What rubs me the wrong way is how devs/designers are treated
@hergertme [cont] ... by a large set of self-proclaimed users, which is a growing group based on FOSS popularity, while the group of collaborators, contributors and community members shrink or remain the same.
Often demands are baked into backhanded little slights, or outright demands that "the devs" should do X/Y/Z or "I'm leaving" - the Facebook Effect in action I always thought - the assumption that anything given free is in fact a customer/seller relationship and the user is a client.
@hergertme [cont2] ... or as in this case: a joke based on the misguided assumption that the devs/designers are bumbling morons because why else would they not be mac os - and should know their place as servants/salesmen in this fictitious seller/customer relationship instead of what they really are, creators donating time and effort for nothing.
Screw that. The health and wellbeing of one contributor is worth a hundred self-preclaimed "users" or clients, and we should say that as a movement.
@hergertme [Final I promise]
"you GNOME, me KDE" should be the core scene in an erotic novel mixing Tarzan and FOSS development. :)
@ohyran I think the premise that as Foss developers we should have to care about market domination and winning is unhealthy.
@hergertme the issue is the conflict within it. I mean I don't think its unhealthy, some pull it off nicely - but pretending that its somehow a logic we should all be part of is unhealthy AF.
I couldn't care less about marketability personally and I think the projects who can clearly define themselves either way (either through "elitism" or clear collaborative ideals) are the healthiest.
community outreach, and management are extremely important, to… manage the expectations towards projects, and also to streamline bugs / wishes / complaints into something productive and actionable — or at least into something that isn't entirely deflating.
Server run by the main developers of the project It is not focused on any particular niche interest - everyone is welcome as long as you follow our code of conduct!