I've been fairly disciplined in my #gamedev recently and kept my prototypes (mostly) to pure gameplay. However, this means I don't have much to share or show because visually it looks like a bunch of squares bumping into eachother. This means I'm not getting any external validation for my efforts - and I *like* external validation! Anyway, here's some squares moving on a Game Boy #theWorkshop

Still haven't settled on a player character design, but here's some of the rejected heroes

Started on environment art. Unsure on whether to have filled or blank backgrounds. The brickwork is pretty subtle on real hardware but maybe a bit too busy in emulators? #gamedev #gameboy #theWorkshop

@voxel I think your brickwork looks great. Maybe a shade lighter if possible?

@ifixcoinops of the four colours, the lines between the background bricks use the second lightest, and the bricks themselves use the lightest 😅


@voxel Oh well tbh personally I think they look great :)

· · SubwayTooter · 0 · 0 · 0
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