Fri, 24 Apr 2026 07:32:35 +0000
indiedev, solodev, BuildInPublic

Year-one as a solo indie dev — a few things that surprised me:

- The tiny utility site I built in a weekend outperforms the game I spent 6 months on
- SEO matters way more than social media
- Nobody cares about your launch day
- The best code I write is the code I delete

Biggest lesson: build 10 small things, not 1 big thing.

What's a counterintuitive lesson that took you too long to learn?