The problem with doing a client for this is lack of scale. Assuming there's 100k active users, 50% run iOS/Mac, probably < 10% of those would pay for an app. I'm thinking ~5k copies which sucks compared to the effort required.
🐓 and 🥚 I know.
@pth crowdfunding? Some of us would be willing to pay real app prices I bet.
@pth doh! That was already addressed. Sorry.
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