one of the more famous criticality incidents of this type is naughty dog, who were trying to make crash bandicoot or something but ended up, thats right, making a lisp
@jk Yeah, but it does self-correct, because as soon as 2 programmers each invent a Lisp, they will argue forever as to whose Lisp is the True Lisp.
It's like the computational Fermi Paradox. Lisp is the Great Filter that prevents a runaway intelligence singularity.
y'know, it turns out secretly that the Duke Nukem Forever programmers kept running into this problem
they'd keep making lisps, then fights would break out, then their teams would be decimated by people quitting out of disgust or because they were conquered
this is how all great unfinished undelivered games got unfinished and/or undelivered
THIS IS WHY WE CAN'T HAVE HALF-LIFE 3
@jk Oh yeah! I remember reading an article about that in Game Developer Magazine. It must've been one of the post mortem articles. I was hoping it was online somewhere, but I've had no luck finding it. I did find this from Andy Gavin: http://all-things-andy-gavin.com/2011/03/12/making-crash-bandicoot-gool-part-9/
The video is pretty good as well.
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