Finally got struck by the inspiration to work on my custom VR avatar today. After being stuck for a *long* time, I finally got all of VRoid's custom shaders yanked out and replaced with Principled BSDF today. Had to do some texture editing too; several things, like the eyebrows, were colored by the shaders, so I had to add the color to the textures directly. Some of the colors look a little odd, but I'm sure I can fine-tune the shaders to get it looking more like it does in VRoid Studio.

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