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getty @keweddji@mastodon.social

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@enkiv2 @jamey @natecull @alanz After this conversation yesterday, I decided to write up a blog post that has some concrete code examples and a slightly longer but still introductory explanation of what row types are specifically: blog.infinitenegativeutility.c

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My favorite part of @keweddji's newest blog post about programming (blog.infinitenegativeutility.c) is the sample program which is valid Ruby source with duck-typing but can also be statically type-checked by the Crystal compiler.

My second-favorite thing is it's a post about duck typing that uses animals in examples but doesn't mention ducks anywhere.

(Quack! 🦆)

(+, alcohol mention) Show more

oh yes also i did some pixels recently

It's easier than you might think to get this working (although right now I've got the framebuffer size hard-coded, and I need to fix that to make it more robust): git.gdritter.com/fb-clock/blob

Yesterday I started to set up Plymouth, got bored, and instead wrote my own boot animation by using Rust+Cairo to write directly to the framebuffer until my login manager has started. This is a pretty good example of my problem-solving approach.

Some Sunday afternoon yak-shaving: a quick-and-dirty `dmenu` application launcher using XDG Desktop Entries instead of using stuff from $PATH: github.com/aisamanra/dmesktop … (written hastily, largely untested, requires Python 3.6 or later)

OH: "Creating a new font in the course of completing a (non-typographic) project is called 'Knuthing it'."

I tried my hand at one of those things: I'm Getty, and I bounce sporadically between ink, paint, pixels, vector art, and block-printing.

…it's worth pointing out that this documentation also has to include the following:
1. some pointers about virtualenv
2. a link to the shellcheck bash linter
3. an explanation of a defunct Scala HTTP library
4. a couple of systemd commands
5. some of the details of Jira's REST API
and that's just scratching the surface!

Trying to write some honest documentation for the absolute worst piece of software I have ever written (and which some poor non-me person will soon have to maintain.)

Good bookstore find at lunch today. (Powell's DOES have an Esperanto section, but it's usually only six books or so.) mastodon.social/media/H_Yo34NB

…this MIGHT be the dorkiest thing I've ever done, and I'm an Esperanto-speaking functional programmer and hobbyist tabletop game writer.

…well, at the urging of @jamey, and against any kind of reasonable judgment of my own, I have uploaded my Rust-themed Wonderwall cover to YouTube: youtu.be/v6KoVnJSPyA

My coworkers were having a conversation about whether to use 'semiweekly' instead of certain uses of 'biweekly', so I told them that as a biennial (i.e. a bi millennial) I use the word 'biweekly' for any and all possible meanings due to my firm commitment to bi representation.

Well, I've got a tentative name, a printed rule pamphlet, and am just about to put together a proper campaign for play-testing! mastodon.social/media/8jMD0vux mastodon.social/media/jUh-fRCs mastodon.social/media/O6J-DfW9

The system here is a hack of the tabletop game Hero Kids, which is a surprisingly good dungeon crawler designed for young children, and which has a really great set of simple-but-robust rules for D&D-style grid fighting: herokidsrpg.blogspot.com/

Following on from this mastodon.social/@keweddji/9900 I have started working on putting together an entire tabletop game where all character-building and item management is done with similar 4"×1" cards. Gonna run a test game pretty soon. mastodon.social/media/IRX2Nmhd

Tabletop game idea: instead of rolling dice, you post two selfies, one for success and one for failure. The outcome is whichever gets the most favs. If it gets retoots, it's a crit. Each skill is a different set of clothes you wear in the selfies.