The spares have arrived and two SSDs are now installed ๐Ÿ˜Ž Moving on to reassembly, testing and partitioning / making space on the main SSD.

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With some games taking up 60 to almost 120GB *each* these days, it's no surprise that has happened:

My linux-powered music production corner. Very happy to no longer be dependent on Windows for this ๐Ÿ˜Ž

After modifying the audio initialization to use larger buffers it now more or less works on the Pi, although I was only able to test it under the experimental GL driver. It's even barely playable. ๐Ÿ˜œ

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With Collision detection now implemented, Brรถselstein is for the first time playable.
I think I'll spend the last three hours of on some polishing. Next up: Sound effects ๐Ÿ”Š

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Paddle is rendering and controller support is implemented. ๐ŸŽฎ Next up: Ball movement and collision detection.

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Cloudy Saturday afternoon - perfect weekend coding weather ๐Ÿค“

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