one thing i find fascinating about go is the noncompetitive thread which runs through it.
this is an example of seki, or mutual life: any player attacking actually loses points.
and seki aside, you can view the entire game as noncompetitive, about finding mutual stability.
@lorenschmidt i really like when they frame the game as "hand talk" and talk about moves as "asking questions" and the whole game as a conversation
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