one thing i find fascinating about go is the noncompetitive thread which runs through it.
this is an example of seki, or mutual life: any player attacking actually loses points.
and seki aside, you can view the entire game as noncompetitive, about finding mutual stability.
@lorenschmidt i really like when they frame the game as "hand talk" and talk about moves as "asking questions" and the whole game as a conversation
Server run by the main developers of the project It is not focused on any particular niche interest - everyone is welcome as long as you follow our code of conduct!