@mogwai_poet, you mentioned listening to a podcast in which Raphaël Colantonio talked about Prey (2016) as a "space dungeon."
What podcast was that? I'm curious to listen to it.
"If I’m going to enjoy the absurd capitalist soma of video games, the last thing I want to do is feel like I’m being badgered by a superior at a dead-end job."
"While I appreciate the effort [Ubisoft] put into [Starlink's] accessibility options, they forgot that this was a kid’s game and that what’s industry standard isn’t standard for kids, making for a difficult or even unwelcoming experience for deaf and hard-of-hearing kids."
"The evidence suggesting that mental illness is conducive to creativity is incredibly slight."
Money que é good nóis num have.
Se nóis hevasse,
Nóis num tava aqui playando,
Mas nóis precisa de worká.
“The only goal is to stir anti-feminist sort of [sentiment] in people around the world — particularly people in the West.”
Exhausted parent (-) Show more
wild idea here, what if we owned the computers we bought https://motherboard.vice.com/en_us/article/yw9qk7/macbook-pro-software-locks-prevent-independent-repair
video games, user research, language, feijoada
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