It would be better if video game reviewers kept from phrasing their judgments of a game's quality in terms of man-months.
(e.g. "Feels like a game that could've used x more months of work.")
I think this because (1) I do not have faith that these estimates are made with enough knowledge—about the resources, context, and people involved, and because (2) it perpetuates the language and expectations of a management class which have accepted & encouraged a disregard for fair and humane dealing with developers in the past, while (3) not saying anything much about the experience of playing the game.
@lucasrizoli it's an outrageously ignorant thing to say! i wish people would just flip their script mentally and think about how they'd take the criticism that their review "could've used X more hours of work".
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