lucasrizoli
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Kingdom Come: Deliverance looks to be a big, complicated role-playing game in a setting just to the side of what is typical for that genre. It's also very system-driven and reacts to the player's actions so that it "often feels like an immersive sim masquerading as an RPG."
pcgamer.com/kingdom-come-deliv

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TBH, I’ve dreamt of having a game like this, but set in the fractious Spanish occupation of the Potosí silver mining area.

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"Kingdom Come is an RPG without the dungeons or dragons. There are no goblins, enchanted swords, or mages. You’ll never cast a spell, slay a vampire, or fulfil an ancient prophecy. And there’s something refreshing about how it trades these familiar fantasy tropes for something more understated and realistic." 😀

pcgamer.com/kingdom-come-deliv

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