So many recent big-budget games seem to have worked to move minimaps, radars, and waypoints into compasses.

The Actuary, a villain from the Batman comics, has the following (super) abilities: "to calculate situations and act on them."

“Rereading Lord of the Rings 10 years later, only to realize that the Ring is my smartphone.”

🐦⛓: twitter.com/flysanityfly/statu

Imagine everyone knew when to use PNG and when to use JPEG.

"This is what I thought: for the most banal even to become an adventure, you must—and this is enough—begin to recount it.

"This is what fools people: a man is always a teller of tales, he sees everything that happens to him through them; and he tries to live his own life as if he were telling a story."

Now interested in Callahan’s Crosstime Saloon, thanks to Watch Out for Fireballs.

I appreciate difficulty settings that allow specific aspects—combat, puzzles, cues & clues, language—to be changed to suit the player.

gameaccessibilityguidelines.co

Seem to be many good Accessibility options in Shadow of the Tomb Raider.

A lot of recent games coming out with richer options, more adaptable, inclusive—made to be played.

🐦🔗: twitter.com/OneOddGamerGirl/st

TIL: System Shock the Mac had some updated and higher-res textures & sprites—and you can use them in the updated Enhanced Edition.

youtu.be/hhFP-vGmh9I

Looks like the new Spider-Man game has a number of good accessibility features. Good on the devs for providing them!

🐦🔗:
twitter.com/chai_bean/status/1

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