I may pick this project back up if I ever find a use for it and open-source my private GitHub repo that it lives in.
Really though, it was a C library disguised as a native Ruby gem.
I went as far as to begin work on a Ruby gem in my own time which used stb_image to read the source file and use a constant header. However, I never got the images as small as the FB team (200 bytes).
I love this engineering blog post by Facebook and always wanted to implement this while working at Realtor.com: https://engineering.fb.com/android/the-technology-behind-preview-photos/
It is proven! I am luten on Keybase: https://keybase.io/luten/sigchain#8519a57004fabd060f39d124c22734b6a245ccffdcb1fc8cebccef0c071e078b0f
Though, I'll say that I use Ubuntu full-time and only boot into Windows for particular games that don't run on Linux.
So, maybe it really is the Year of the Linux Desktop -- as long as you have a bit of a technical background?
Husband, Principal Software Engineer @ Murj, openglbook.com guy, Dutch US immigrant, #amwriting
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