Pinned toot

They’re retrofitting a huge metal water tower near here and the sound of the empty tower really carries. Every day at 9:30, noon and 3pm someone bangs out shave and a haircut, two bits on it, presumably to signal breaktime, in these metallic booms that ring out over the hillside.

I wrote about Eliza, its intellectual ancestor Weizenbaum’s ELIZA, the history of technology applied to mental health, and the contingent reality of virtual characters. logicmag.io/care/when-you-say-

I wrote about Eliza, its intellectual ancestor Weizenbaum’s ELIZA, the history of technology applied to mental health, and the contingent reality of virtual characters. logicmag.io/care/when-you-say-

Get the latest edition of Logic magazine for a piece by me on the history and implications of AI therapy from Joseph Weizenbaum’s 1966 ELIZA to the present— as well as a copy of Eliza, the 2019 visual novel about these topics. logicmag.io/care/

New Every Game I've Finished in a format I haven't done in quite a while: an short interview with another creator. @matthewseiji on Eliza: everygame.tumblr.com/post/6280 (Spoilers, so more for those who have finished it themselves.)

Get the latest edition of Logic magazine for a piece by me on the history and implications of AI therapy from Joseph Weizenbaum’s 1966 ELIZA to the present— as well as a copy of Eliza, the 2019 visual novel about these topics. logicmag.io/care/

Very happy to share that I am in the new issue of Logic magazine, discussing the real tech that inspired Eliza, therapy from computers that do not understand you, and Joseph Weizenbaum’s original ELIZA and its legacy logicmag.io/care/

Check this out [puts the game into Yasujiro Ozu mode which drops the camera to the floor and makes characters talk past each other in long unmoving shots]

“The taste is okay, but nothing special.”

The captain and the lieutenant exchange a worried glance.

“So you’re evaluating cake on how it *tastes*? Not its resemblance to another physical object?”

- excerpt from my Hugo and Nebula award winning short story

Do you think in 30 years the people who say 'adulting!' will shift to saying 'senioring!'

I know game dev is ideally incremental and iterative but I still love doing giant monolithic commits that say stuff like, "Adding music to the game."

People are going on about impressive rope physics in a big AAA game that just came out and I want to mention how well Noby Noby Boy managed it in 2009 on a PS3 youtu.be/yuIkKdomA6o?t=126

Aphorism of apocryphal origin: If you seek revenge, dig two graves…

AAA games writer: What if it was dig a THOUSAND graves

In 2013 I posted a critique of Citizen Kane on my blog and a commenter wrote "not enough car chases and explosions for you?" and today two people left Steam reviews of Eliza calling it "boring"

I would pay extra money to be able to listen to Shpongle with the Timothy Leary samples removed

Cat: Where did the food go
Me: You ate it
Cat: Ok but where did it go

I lived in Los Angeles for a while so I would definitely have some mundane celebrity encounter stories if I knew what any of them looked like

UE5 demo 

Very pretty and unintentionally highlights how games will use it in the way that it evokes the priceless cultural treasures of an ancient and vaguely orientalist civilization for you to gawp at for 15 minutes as you loot a power up for your orb and move on to the next level

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