I love how #blender makes my crappy 3D models shine.
Today I learned just the basics of UV mapping. Made a very low-effort texture with alpha channel. Yet the Cycles renderer makes it look nice.
Unpublished work, an artificial chemistry. The short molecules at the top are being replicated by proximity to the 21 enzymes below. Each enzyme catalyses one of the reactions needed.
https://github.com/timhutton/linear-enzymes
You can try and describe Rust syntax but I don’t think you’re going to beat “like trying to read the output of a UART with line noise.”
More fun with #TuringDrawings - I'm calling this one "triangle factory".
My #CellularAutomata thingy is now somewhat usable to explore them. (Maybe not on mobile, though.) https://log2.ch/progenitor/build8/
The "triangle factory" is in cell (8,13).
In case you want to play around with it, a demo is on https://log2.ch/progenitor/build7/ but it's very much WIP code.
Some hexagonal #turingdrawings from my #cellularautomata simulator-thingy I'm working on.
Up next: anything that doesn't involve clicking restart 500 times to discover those that aren't a straight line.
Did you see the news that all of the #JWST instruments are aligned now?
Check out this comparison of one of the newly released calibration images from the MIRI instrument compared to images taken of the same region of space by the WISE and Spitzer space telescopes! Look at that resolution! So many newly resolved stars and structures! 🤩
I can't wait for all the new discoveries we'll make with JWST! #Science data starts in only a couple months!
(Image from @/AndrasGasper on birdapp)
Progress report
- Birb ninja attacks
- Double jump
- Wall jump
- Fall of platforms
For some reason, I really like the tone of that article.
It manages to neatly summarize (teach you, even) the most common way you run into the UI complexity puzzle, and the most common solutions.
And the humble conclusion: "don’t complain to your boss about the problem without providing at least one solution. I don’t have a boss and I don’t have a solution."
Getting tired about all fancy UI concepts that, if you only knew them, would make your code so much cleaner. Well, I know most of them by now. Code is still a mess, every time.
Quote: "Talking about MVC usually spawns a heated debate where the business logic of your component should be present, but let’s not go into that because in reality it doesn’t really matter. The messy complexity of this world has to live somewhere regardless of how you call that component."
https://blog.royalsloth.eu/posts/the-complexity-that-lives-in-the-gui/
“Understanding Layout Algorithms”
This is a really, really good explanation of CSS’s fundamental behaviour that many miss. If you’re regularly frustrated by CSS, reading this might help. https://www.joshwcomeau.com/css/understanding-layout-algorithms/
f-droid's de facto complete lack of any sort of malware is literally more important than any theoretical concern imo
is it possible to sneak malware in if you really tried? yes
is there malware? no absolutely not
you go on google play and download a flashlight app and the top 20 results are all malware lol
sure f-droid has some pretty shit apps but none of them will infect your phone, and to be fair f-droid also has a handful of extremely high quality apps that you would have trouble finding otherwise
so idk, for the average user f-droid is just de facto higher quality apps, and confers more security just by being a little more tightly controlled by forcing apps to be open source (malware people will typically not want to make their shit open source. that's usually how it works)
Yeah ok, this is pretty handy for C++ devs: https://hackingcpp.com/cpp/cheat_sheets.html
Software developer. I like code with visual output, FLOSS, machine learning, optimization, GAs, chaos theory.
Art-ish doodles: https://mastodon.art/@Matumio